Building the iOS side of a Flutter app from Windows or Linux

Hi all, I’m Gary and I build NoMac; this category looked like the right place for it.

Flutter on Windows or Linux can’t build for iOS, because that part needs Xcode on macOS. NoMac gives you a macOS VM with Xcode and the iOS Simulator by the minute ($0.80 an hour), started from your terminal or by an AI coding agent. The loop: nomac start, nomac sync . to copy the project to the Mac, then build and run the Simulator there. Flutter isn’t preinstalled, so the first step on a new Mac is installing it with Homebrew. For release builds, NoMac can set up signing from your App Store Connect key and send the .ipa to TestFlight.

Each session is a fresh VM, deleted when it stops; your project and build caches stay on a drive between sessions.

If you try it, I’d like to hear how the Flutter side goes.

In case the reader doesn’t know, you also need an Apple Developer subscription/license to build apps for ios.