Publishing your Flutter Game on the Steam Deck

Erick recently published an article about packaging Flutter games (or apps) for Steam on Linux (which makes them playable on Steam Deck, among other things).

It’s a fantastic help for someone like me, and it includes code. I had something similar for GIANT ROBOT GAME before but I still encountered issues on various Linux distros. I clearly need to learn more about containers.

Anyway, now my game seems to work on basically every Linux, so I’m happy. Given how hard it is to make sure that a non-trivial app works on any given Linux installation, I think Steam’s approach (via containers) is solid.

Here’s where I currently ask Linux users for testing help, just in case you want to join the play test:

https://www.reddit.com/r/linux_gaming/comments/1v932ai/i_just_hopefully_fixed_my_upcoming_2d_mech/