Testing on Device (Visual Studio Code MacOSX) sdk issues

Dear Forum,

after some initial time on fIutter´s app development I tried several ways to bring back the physical device (Android phone) to life when android sdk fails to start correctly in Visual Studio Code including:

  1. Activity Monitor: force quitting adb processes
  2. flutter doctor and flutter android-liscense checks in terminal
  3. repeating the ANDROID_HOME path assignment with the terminal
  4. re-installing Androids Studio´s Android SDK section from the settings
  5. Checking the USB Debugging Mode in the physical android device settings during activated Developer Mode
  6. re-connecting the USB-C cable to the phone
  7. restarting the computer

The setup is not stable as some time later, the daemon does not run error in VSC occurs for hours now.

There must be a better routine, I guess. It runs somehow, but I can´t get my head around it.
Thank you

PS.: Would provide more specific error messages en detail from the console, when errors would occor in the future, of course…